Now, we may be finally be reaching the point where the display technology is finally catching up to our collective virtual reality dreams. But this dream has been largely dead in the water since the mid-'90s, when everyone from Nintendo and Sega to Atari was prototyping or releasing ill-thought-out Virtual Reality headsets, even though the technology of the time was far from capable of fulfilling the VR promise. For decades now, the futuristic dream interface for video games has been some sort of head-mounted display (HMD) that removes the world around you and projects an all-encompassing, head-tracked 3D environment across your entire field of vision.